Rapid development is an increasing trend in the software industry. The methodology has been widely applied in corporate environments and with independent contract developers.
The development of agile software aims to provide a stable direction for the project throughout the development period. This agile development is achieved through regular work, known as stories or repetitions, and ultimately development teams must provide an increase in programs. This process contrasts with ancient methodologies, such as the waterfall method.
The waterfall methodology usually creates an environment in which teams have only a unique opportunity to correct each element of the project.
The term “agile development” was formulated in 2001 and entered into Agile statement. The methodologies behind the agile development of rigorous project management, process analysis and retroactive adjustment are encouraged throughout the life of the project. Because rapid development is a flexible process, it often fosters an environment in which customer objectives are consistent with a development approach.
Rapid Development Methodologies:
Scrum
Scrum is a repetitive and progressive framework for project managers and developers and is particularly useful when it comes to developing ground floor. Scrum has extensive applications and often helps the methodology in helping control and manage repetitive and incremental projects.
Crystal
Crystal is a flexible software development methodology that is flexible, light, and consists of a set of methodologies. (Crystal Clear, Crystal Orange, Crystal Yellow, etc.) Crystal methodology deals with reality, from one project to another, there are unique characteristics that require personal practices and policies.
Extreme programming (XP)
Extreme programming is a methodology designed to improve the quality of software development and ability to respond to changing project requirements. The extreme programming methodology supports rapid feedback cycles, broad client participation and continuous planning throughout the project lifecycle.
Dynamic Systems Development (DSDM)
The dynamic systems development method is a cumulative and recurring approach that enhances the continuous involvement of the customer. There are nine main principles associated with the development of dynamic systems. These principles are the active participation of the user, business needs, team empowerment, frequent delivery, integrated testing and cooperation between the parties involved.
Paid Personal Development (FDD)
Characterized development is an incremental and cumulative development process. The process begins with the short repetition process led by the model. It begins by specifying the overall shape of the model. The process continues with a series of functional design and construction courses for two weeks.
Lean software development
The development of software that is read as a methodology is repetitive in nature. Basic principles include developing fat-free software eliminating waste, promoting learning, deciding as late as possible, providing communications as quickly as possible, empowering the team, integrity and seeing all.
The agile design process depends largely on direct information, and therefore, the amount of documents generated is much lower than other methods. Progress and success are measured primarily by using a fault-free program. Agile Software Development gained the title of “light weight” because of the lack of documentation and the apparent process of free form. In fact, there is an enormous structure in the operation of the equipment during each timebox.
The rapid development methodology attempts to provide many opportunities to assess the direction of the project during the development lifecycle.